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Damfino Productions build bespoke, immersive gaming experiences.

Whatever the scale and scope, we have something for you.


Ranging from table-top escape games for two to immersive puzzle-trails for hundreds, we create fun and engaging experiences. Our focus is plot-based, immersive experiences which both engage and stimulate in equal measure.


If you have a project you’d like to work with us on, from large-scale corporate team-building days to merging an immersive theatre piece with bespoke in-world puzzles, get in touch.


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Game Designer


Joe has a bachelors in computer game design and a masters in acting, which have been meshed into a career as an immersive puzzle designer.


He has been working in the escape game world for the last five years and in this time has worked on Time Run Ltd, Escape Plan Ltd, Sherlock: The Game Is Now, and has most recently designed, created and successfully run the immersive cocktail experience: The Case Of The Poisoned Chalice.


Joe has also worked as a puzzle designer in the immersive theatre world, having worked with Riptide on both The Lucky Ones: Lucy and The Lucky Ones: Lailah, which were both groundbreaking pieces of long-form pervasive immersive theatre.

Game Designer


Tristan is a game designer, actor and award-winning writer. He's worked in some of London's top theatres and has written on numerous programmes for BBC Radio.


He’s worked with Joe designing puzzles at various escape games, most recently penning the plot for The Case of The Poisoned Chalice.

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Managing Director

Dan wiseman

Dan brings his vast business and marketing experience to the team. For over 10 years he has been building and operating successful businesses, including a digital marketing agency.


He's connected to the Detective Society through a mutual love of all things gaming-related, evidenced by his constant stream of RPG game ideas. Dan made his first RPG when he was just 13 years old.

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